#Burger-Ping meets HaKe

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HoN News: Heroes of Newerth Patch 2.6.4

H

HaKe Netzspion

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HoN 2.6.4 Patch Notes



== New HoN 2.6.4 Content ==

- Added new Vindicator Alt Avatar: Judge Vindicator
- Added new Taunt: Tombstone Taunt

== General ==

- Forests of Caldavar creep spawn location for Hellbourne middle lane moved slightly
* They will meet in the middle at a better place and account for the difficulty to block either side

== Item Balance ==

Bound Eye
- Couriers: Can no longer carry Bound Eye at any point
* Whenever it is put on a courier, it immediately drops
- Dropping a Bound Eye now clears ownership
* You can no longer drop a Bound Eye before dying to make it unusable by the enemy

Hellflower
- Duration from 5 to 4 seconds

Pickled Brain
- Cost increased from 900 to 1000 gold. The following additional items are also affected:
* Icon of the Goddess total cost has increased from 3200 to 3300
* Ring of Sorcery total cost has increased from 1385 to 1485

== Hero Balance ==

Andromeda
- Agility gain per level increased from 2.35 to 2.4
- Intelligence gain per level increased from 1.75 to 1.8

Blacksmith
- Agility gain per level decreased from 1.55 to 1.5
- Fireball: Damage increased from 75/125/175/275 to 100/150/200/275
- Flaming Hammer: Now has a constant AoE of 100 without Chaotic Flames
* Increases to 200/300/400 with Chaotic Flames
- Frenzy: Multicasts will prioritize Heroes correctly

Blitz
- Lightning Shackles : Cooldown reduced from 150/100/50 to 100/75/50

Bramble
- Spore Breath : Damage rescaled to deal 100/175/250/325 over the whole duration
* The ability was incorrectly doing too much damage
- Entangling Vine Wall: Alignment of the wall fixed when spawned at odd angles
- Entangling Vine Wall: Effects tweaked for clarity

Chronos
- Agility gain per level decreased from 2.65 to 2.6
- Curse of Ages: Damage increased from 15/30/45/60 to 40/50/60/70
- Curse of Ages: Damage changed from Physical damage to Magic damage

Cthulhuphant
- Base Damage lowered from 56-60 to 52-56
- Base Intelligence lowered from 20 to 18

Defiler
- Unholy Expulsion: Movespeed of Spirits increased from 400 to 400/450/500

Demented Shaman
- Strength gain per level decreased from 1.85 to 1.8
- Unbreakable: Cooldown increased from 15 to 45/35/25/15

Gauntlet
- Strength gain per level increased from 2.85 to 2.9

Glacius
- Glacial Downpour: Manacost increased from 150/175/200 to 200/300/400

Fayde
- Agility gain per level decreased from 2.15 to 2.1

Hellbringer
- Death Boil: Damage per tick increased by 5 damage
* Max damage now 150/210/270/360 up from 125/180/245/320

Jeraziah
- Strength gain per level decreased from 2.65 to 2.6
- Agility gain per level decreased from 1.75 to 1.7
- Protective Charm: Cooldown increased from 20 to 24 seconds
- Sol's Blessing: Rescripted to prevents all Physical Damage instead of give 1000 Armor
* There should be no functional change to this ability in game

Kinesis
- Intelligence gain per level decreased from 3.0 to 2.7
- Statis Smash : Can now be ended early by using the ability again
* Damage and stun time are directly proportional to how long the affected unit has been in the air
- Telekinetic Control: Slow reduced from 25% to 10/15/20/25%

Kraken
- Release the kraken: Stun from being pulled to the center is no longer Superior Magic

Madman
- Agility gain per level increased from 2.75 to 2.8

Magmus
- Steambath: Radius reduced from 300/350/400/550 to 300/350/400/450

Moon Queen
- Strength gain per level increased from 1.95 to 2
- Intelligence gain per level increased from 1.85 to 1.9

Ophelia
- Ophelia's Judgement: Now a purgable buff

Pebbles
- Enlarge: Base Attack Time increased from 1.7 to 1.9/2.1/2.3 seconds
- Enlarge: Attack Speed is no longer slowed

Plague Rider
- Strength gain per level increased from 1.55 to 1.6
- Intelligence gain per level increased from 3.25 to 3.3
- Contagion: Slow duration decreased from 4 to 2.5/3/3.5/4

Predator
- Intelligence gain per level increased from 1.75 to 1.8

Rhapsody
- Starting Intelligence increased from 25 to 28
* Base Attack Damage lowered by 3 so her damage remains unchanged

Scout
- Disarm: Rebalanced so it now has a cooldown of 20/16/12/8 seconds that removes 1 second on attack. Disarmed now lasts 2 seconds instead of 1.
- Marksman Shot: Now gives vision of the target

Shadowblade
- Essence Shift: Cap of 40 stats removed

Slither
- Strength gain per level increased from 1.85 to 1.9
- Intelligence gain per level increased from 1.75 to 1.8

Succubus
- Movement Speed increased from 305 to 310
- Heartache: Damage increased from 75/150/225/300 to 90/160/230/300

Swiftblade
- Agility gain per level increased from 2.85 to 2.9

Tempest
- Elementals: Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
- Elemental Void: Reveal radius reduced from 900 to 400
- Elemental Void: Clearvision radius reduced from 1000 day/700 night to 400
- Elemental Void: Outer Damage radius lowered from 500 to 400

Valkyrie
- Strength gain per level decreased from 1.85 to 1.8
- Agility gain per level decreased from 2.75 to 2.7
- Intelligence gain per level decreased from 1.65 to 1.6
- Javelin of Light : Stun increments changed from 150 units at all levels to 225/200/175/150 units
* This means that it is much harder to get a full 5 second stun at lower levels of the ability

Warbeast
- Strength gain per level increased from 2.75 to 2.8
- Intelligence gain per level increased from 1.55 to 1.6

== Optimizations & Bug Fixes ==

- The terrain in OpenGL should be rendering much cleaner now

- Fixed double activating a Homecoming Stone or Post Haste on Mid Wars

Discuss the HoN 2.6.4 Patch
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